Amazing Water & Sound Experiment #2
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4. JesperA86 commented 11 years ago
#3 No its not. Alot of people that have watched this video on youtube and stuff miss the whole thing about this effect, they think that the soundwave itself is producing the sick-zack water effect. If you look at the closeup though, the loudspeaker is just moving the hose in a sick-zack pattern.
You kan make the exact same thing with your hand and create cool pattern, just move the hose in circles, sick-zack or a pattern of 8 and it will look like this too......
You kan make the exact same thing with your hand and create cool pattern, just move the hose in circles, sick-zack or a pattern of 8 and it will look like this too......
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6. loadrunner commented 11 years ago
#2 it is not reversed. you can see the water spread on the stones. It is the vibration making an optical illusion.
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7. krillemaster commented 11 years ago
Hello, God? we've found another bug.
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8. Vaypay commented 11 years ago
I've seen a similar clip on Snotr where the water from a hose was like frozen in mid-air by some lo-freq sound. Can't find it tho. Here's another one: http://www.petapixel.com/2012/10/24/commercial-features-water-drops-frozen-with-sound-and-the-cameras-frame-rate/
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9. Cyrille commented 11 years ago
#8 http://www.snotr.com/video/9176
The sin-wave played by the speaker will change the way the water flows out of the pipe. Since the camera capture the film at 24fps, if you play a 24Hz sound-wave, you get a static effect because the water flowing out of the pipe is synchronized with the framerate. Play a 23Hz sound-wave, and at each frame captured, the water will be a bit late, therefore it seems to flow backward.
Filming the weels of a moving car produces quite the same effect.
The sin-wave played by the speaker will change the way the water flows out of the pipe. Since the camera capture the film at 24fps, if you play a 24Hz sound-wave, you get a static effect because the water flowing out of the pipe is synchronized with the framerate. Play a 23Hz sound-wave, and at each frame captured, the water will be a bit late, therefore it seems to flow backward.
Filming the weels of a moving car produces quite the same effect.
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10. Gorf commented 11 years ago
#3 it does look different in real life, but that's because our eyes and brain process information at a different frequency (about 10Hz) and are quite adept at introducing their own illusions like motion blur.
If you took a photo of the water using a fast shutter, it would look like a sine wave, because that's what wiggling a hose would do. You'd get the same effect, but visible to your naked eye, by holding the hose in your hand and wobbling it back and forth.
The 23 Hz and 25 Hz frequencies produce a slightly different wobble which is not in the same place when the 24 Hz camera photographs each frame. Because of this, the wave form being produced by the audio and water appears to "move".
Interestingly enough, if you play a 48 Hz wave you'll still get a static display but with the wave peaks being much closer together. If you play a 36 Hz wave, (in theory) you'll get something halfway between, but with the flickering effect of two waves criss-crossing.
If you took a photo of the water using a fast shutter, it would look like a sine wave, because that's what wiggling a hose would do. You'd get the same effect, but visible to your naked eye, by holding the hose in your hand and wobbling it back and forth.
The 23 Hz and 25 Hz frequencies produce a slightly different wobble which is not in the same place when the 24 Hz camera photographs each frame. Because of this, the wave form being produced by the audio and water appears to "move".
Interestingly enough, if you play a 48 Hz wave you'll still get a static display but with the wave peaks being much closer together. If you play a 36 Hz wave, (in theory) you'll get something halfway between, but with the flickering effect of two waves criss-crossing.
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15. Threeme2189 commented 11 years ago
#3 = correct
#4 = incorrect
#4 = incorrect
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16. schlafanzyk commented 11 years ago
Actually, both #3 and #4 are right. The shape of the pattern is caused by the hose vibrating and the visual effect itself is caused by the framerate being (close to, or a multiple of, or a fraction of) the framerate of the recorded video.
+16 1. loadrunner commented 11 years ago