Lucasfilm shows off the future of filmmaking

Scenes rendered out in real time, removing the need for post-production

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Picture of nomoredavid37 achievements

+17 1. nomoredavid commented 11 years ago

I wanted to ask how old is this video but then I noticed the Ipad mini. Pretty impressing how the computing power increased to allow this type of real time rendering.

Anyway, the most important thing in a movie is the SCENARIO not the special effects !

"Alien" was shot in 1979 and is still on my top list of sci-fi movies, not because of special effects, but because of the story !
Picture of etplayer35 achievements

+5 2. etplayer commented 11 years ago

The problem with using CGI, is that until its indistinguishable from the real thing (and lets face it, it's not quite there yet) is that in a short period of time, it's going to look HORRIBLY dated.
Picture of ughlah41 achievements

+3 3. ughlah commented 11 years ago

The most important part is actually the post-production, which has extremely little to do with CGI and effects. It's a story telling device where you decide which scenes, which sounds, which dramaturgy works best. And I haven't seen a single movie where the planning had anything to do with the final product.

This is just another small breakthrough in technology, just like background rendering was or multi-kernel usage...
Picture of HellsVacancy40 achievements

+2 4. HellsVacancy commented 11 years ago

I watched Dangerous Days (BladeRunner documentary) a few weeks ago, someone said that BladeRunner was the last analog movie, it used NO cgi what so ever, they used trick photography and miniature models to create the special fx, it looks great, even today, I enjoyed Pacific Rim, but it LOOKED like CGI, as does C3P0 in the video above
Picture of MindTrick43 achievements

+2 5. MindTrick commented 11 years ago

#4
Pacific Rim was really bad on the special effects. When you see the scenes with Edris Alba (why did he go that path, i dont know, feel sorry for him) but you can clearly see the lighting on him doesn't match the lighting in the "Observation room" he is standing in.
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0 6. SquidCap commented 11 years ago

#3 Well, Russian Ark has everything to do with pre-production planning, the actual shoot and nothing to do with post-production (basically, it's just color corrections and start and end titles that were added..).. But then again, that's one continuous 96 minute steadycam shot.

I can honestly say that most of the stuff that's planned will be shown on screen, post-prod is a huge part but it still has to follow the story just like every other part of the project.. It's not the most important part, it's essential but people do short stories filmed in chronological order with minimal post-prod and it can work.

Back on topic... This is not a replacement of post production but it does bring back the interaction for the actors and director so they can see how to do that scene, if it works or not and what needs to be changed. You still have to do it all over again and render it offline. But it certainly does help of merging the two worlds more seamlessly.
Picture of soggybee35 achievements

0 7. soggybee commented 11 years ago

Does anyone know how old this video is? Or how outdated this is? Or is it quite recent? (i.e. circa 2013)