First NES commercial
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5. WildMonkey 2 years ago
It's from the 80s, and it was awesome. Pure skill, bloody thumbs, insomnia, and torment on a scale unimaginable to gamers today with their infinite lives, sit and do nothing gameplay, and trophies every 5 minutes to keep their fragile little precious snow-flake ego inflated.
Fast asleep at night i remember waking up, hearing Mario gathering his stupid coins...ringing in my ear
7. grimmreaper 2 years ago
Super Mario Brothers back in the day was awesome, I remember jumping right through bowsers hammers one time. Pure skills!!
I still have my 8bit nintendo hooked up to my tv.
Sucks that I cant play Duckhunt anymore tho.
Doesnt work on LCD TV's ![]()
10. datastreamdude 2 years ago
im loving the tracksuit the young dude is wearing...rofl...
i think i used to have one of them...shhhhh ![]()
13. PortugaL26 2 years ago
Nostalgia..
games were way harder than they are now. some of them i never got to finish. No cheats, if we lost all our lives we had to start all over from the beginning
16. Gringo_el_Diablo 2 years ago
Did you have to shake or smack the NES robot in order for it to work?
#1 actually, its mostly still the same tecnology used today as back then, just implemented better. The Duckhunt gun used pretty much the same tec as the wii mote and the six axis controller do today. The major difference in each new generation of consoles has always been the physical size of the memory chip, and more recently the processing unit. Multi processing is begining to get used properly in recent consoles, but your ps2 or xbox were not much different from a scaled up NES, apart from the analouge controls(which in fact were not truly analouge on the original xbox).
Whats that robot? dont remember him...
The robot has camera eyes, like the gun, that get instructions from flashing on the screen.
The gyro holders are on the right, a button-pressing rig is in the center, and the spin-up motor is on the left. You instruct the robot to move the gyros to the motor, then to one of two indented buttons, connected by a lever to a bracket holding a normal NES controller.
The only game I had that was designed for the robot was the one that came with it - Gyromite. Holding buttons down kept certain gates or walls open, and the challenge was to keep the gyros spun up and on the right buttons. It was easier to just use the controller manually, once the novelty of the robot wore off.
I still have mine in the basement somewhere.
I don't know why Thanny's comment was disliked. It is accurate except there were 2 games made for it...gyromite and stack up.
I don't know why Thanny's comment was disliked. It is accurate except there were 2 games made for it...gyromite and stack up.



+43
1. buckleg08 2 years ago
simple add ons for controller...nowadays we can attach almost anything to the consoles...drums,pads,guitar,wheel,mouse,kitchen sink...