Formula E 2014 Beijing Finish Heidfeld Prost Crash.
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6. blue_alien commented 10 years ago
#5 I'm sure that when YOU are driving you wouldn't want the second half to be the wrecks.
#4 I don't care how the engines sound but at that speed it's better to be able to rely on all of your senses and hearing for me is very important, so on that point I agree with #3.
#4 I don't care how the engines sound but at that speed it's better to be able to rely on all of your senses and hearing for me is very important, so on that point I agree with #3.
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7. Judge-Jake commented 10 years ago
Compared to a lot of crashes where the driver got out and walked away this was quite mild. With the exception of fire the driver was in little danger protected as he was inside a virtual shark cage, I really don't see what all the fuss was about.
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8. SquidCap commented 10 years ago
#7 because just a little bit more rotation and few degree different trajectory, poor old Nick would've had his head hit on the fence.. With the full weight of the car traveling at still pretty good speed compressing on it, leading to his head being pushed in to his spine.... No amount of cockpit protection will protect your head being hit directly from above as that usually never happens.. Check the moment of impact, when the car hits the corner of the fence and imagine what it does to a human.
This was much closer call than most realize and most likely will influence track design all over the world. The so called sausage curbs were under criticism before and this shows what may happen.
I do track design for simulators for living and i've done hundreds of simulated crash tests on sausage curbs: my conclusion was that they are not safe and very often they will flip the car over when approached in a side ways skid. So much so that i had to redesign the collision meshes separately from visual as the impact was just too unpredictable.
It's just logic, if car has x amount of ride height, the curbs can only be less than x in height... If a moving solid object is going to hit stationary solid object, one of the solids has to move vertically: that is the car going airborne. There is not enough crumble zones to dissipate all the energy, the car is going to fly. Going sideways is just worse as the car rolls over very easily (YAW and Pitch require a lot more energy..) thus making the rare situation of something hitting the driver from "above" much more common.
#3 You obviously didn't see the race (it could still be in youtube..). The race was fantastic, you didn't miss sounds at all. All they lack is high end torque but as far as car racing goes: it is proper racing.
This was much closer call than most realize and most likely will influence track design all over the world. The so called sausage curbs were under criticism before and this shows what may happen.
I do track design for simulators for living and i've done hundreds of simulated crash tests on sausage curbs: my conclusion was that they are not safe and very often they will flip the car over when approached in a side ways skid. So much so that i had to redesign the collision meshes separately from visual as the impact was just too unpredictable.
It's just logic, if car has x amount of ride height, the curbs can only be less than x in height... If a moving solid object is going to hit stationary solid object, one of the solids has to move vertically: that is the car going airborne. There is not enough crumble zones to dissipate all the energy, the car is going to fly. Going sideways is just worse as the car rolls over very easily (YAW and Pitch require a lot more energy..) thus making the rare situation of something hitting the driver from "above" much more common.
#3 You obviously didn't see the race (it could still be in youtube..). The race was fantastic, you didn't miss sounds at all. All they lack is high end torque but as far as car racing goes: it is proper racing.
+1 1. epicstripes commented 10 years ago